A window will popup and allow us to actually click inside of this website, just like if it was open in Google Chrome. I’m going to right click it in the preview window and hit interact. Make sure to have the browser source selected. This source is very useful if you’re adding in alerts or notifications to your stream, it’s actually one of my favorite sources in OBS. We’ll see the source in the preview area, and if we move it around a bit we’ll see that it’s actually covering up our logo. So, let’s actually check this box for this source. Enabling it will allow you toeasily refresh a page by toggling the source on and off. Shutdown when not active is actually pretty useful for this source. The CSS box is for custom code that can manipulate the source inside, don’t worry about that right now. The width and height will be how big the source is, and our FPS will be the frames per second this source runs at, I typically leave mine at 30, which is the FPS I stream at. The URL will tell OBS what web page you want to open. If you’re web page is stored locally on your computer, you can check the Local File box and then select the file you’d like to open. A browser source is essentially like opening a web page inside of OBS studio. I’ll just leave it’s default name and hit okay to create this source. Let’s add another source, this time we’ll add a browser source. Here I can change the source image, since this is an image source. If for some reason I need to change this sources original settings, I can select it in the source panel, and click the gear, or I can even right click it and go to properties. If we move our source a little bit by clicking and dragging it, we can then use the arrow keys to slightly nudge our sources into more precise positions. Center to screen, or Ctrl+d, and will make our source snap to the exact center of the preview area. Stretch to screen will stretch the source to fill the entire preview area with your source, and disregard aspect ratios. Fit to screen will make your source take up the maximum size of the preview area, while keeping the sources proportions or aspect ratio. Flip horizontal and vertical can also be very useful as well. We can use the rotate options here to rotate any source. Reset Transform, or Ctrl+R will reset our source to its original size. TransformĮdit Transform contains some advance techniques for sizing and positioning, which we’ll cover in later posts. What if we want to position or transform it in different ways? We can right click the source and go to transform. If we want to resize it, we can click a point of the red bounding box and drag it to resize the image. With the source selected we can simply click and move it where we’d like. These position techniques will work with all sources, so keep them in mind for future posts. Let’s talk about positioning the source for a moment. Positioning and Transforming a Source Positioning So, if I hit S tart Streaming right now, viewers would see a black screen with my logo on it. This area represents what will be shown on our stream. The image we selected is now in the preview area. For purposes of this series, don’t worry about this option at the moment. If we select this box, it will tell the source to not be loaded if we’re on a different scene. I’m going to select a Nerd or Die logo. Before I click okay, you might notice the Unload image when not showing checkbox. We can click browse and find the image we’re going to add in. Under Create New, give it a name, and hit okay. Using an existing one will be very useful for things like webcams or game captures that will be shown in different scenes. When adding a source we’ll always be prompted to create a new one or to use an existing one. To add a source we can click the plus icon, or just simply right click, go to add and then select a source to add. Meaning they’re always running unless we tell them otherwise. A big difference between OBS Classic vs OBS Studio, is that Studio basically treats all sources as global sources. In OBS we’ll see the scenes in the bottom left, and the sources next to it. A scene is a collection of sources – we’ll get more into scenes after the next post. Sources can images, videos, webcam captures, game captures and much more.
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